Dev Log 1


This is a TODO list and anottations.

[TO DO]

<Player>

Bubbles Particles emity system
Health/Death system for all creatures
Pression / Oxigem system
Treasure/reliques & bonus take system
Points system
Inventary system
Change weapon system for player
Sonar detection system
Underwater/Outwater system to humans
Walk or Swin on Plataforms
Gravity Change and stamina system

<Creatures>

Health/Death system for all creatures
Atack system for creatures
Movement system for creatures
"Give life" for all creatures
Can cut and slice creatures

<UI>

UI:

    -Player:

  •     Health
  •     Oxigen
  •     Pression
  •     XP points

    -Creatures: 

  • Health bar 
  • points gained

    -Game:

  •     Speech bubbles/Message box
  •     Avatar images
  •     History/Text & Choices
  •     Event Buttons/Keyboard & clicks
  •     Game Over Screen
  •     Menu Screen
  •     Credits Screen
  •     Relatory Screen
  •     Bestiary Screen
  •     Shop Screen

          

<Scenary>

Collisions

Gates/Plataforms/lever

Light / Visibility & background system

Bubbles Particles

Whirlwind thrust

<Others>

Collisions

Animations

Projectiles

Load / Save Game

Skills

Level up

Bosses


[DONE]

04-01-25

  • Planning
  • Brain Storm
  • Hystory
  • Game Document
  • Anotations
  • References

05-01-25

  • Unity Project start
  • Getting assets
  • Improving and fixing assets'bugs

06-01-25

  • Movement for player
  • Music & Sounds

07-01-25

  • Projectile
  • Knife atack
  • Sonar Event

08

  • Getting assets

09-01-25

  • Simple Fish Movement

10 & 11

  • Getting assets

12-01-25

  • Sprite rotation movement improve for player

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