Dev Log 1
![](https://img.itch.zone/aW1hZ2UvMzIzMzg2Mi8xOTMxNjQ3NS5qcGc=/x200/04Om%2FK.jpg)
![](https://img.itch.zone/aW1hZ2UvMzIzMzg2Mi8xOTMxNjQ3Ni5qcGc=/x200/w0p%2FdP.jpg)
![](https://img.itch.zone/aW1hZ2UvMzIzMzg2Mi8xOTMxNjQ3OC5qcGc=/x200/IaGvz5.jpg)
![](https://img.itch.zone/aW1hZ2UvMzIzMzg2Mi8xOTMxNjQ3OS5qcGc=/x200/fJ70g0.jpg)
![](https://img.itch.zone/aW1hZ2UvMzIzMzg2Mi8xOTMxNjQ4Mi5qcGc=/x200/ZYVRhJ.jpg)
This is a TODO list and anottations.
[TO DO]
<Player>
Bubbles Particles emity system
Health/Death system for all creatures
Pression / Oxigem system
Treasure/reliques & bonus take system
Points system
Inventary system
Change weapon system for player
Sonar detection system
Underwater/Outwater system to humans
Walk or Swin on Plataforms
Gravity Change and stamina system
<Creatures>
Health/Death system for all creatures
Atack system for creatures
Movement system for creatures
"Give life" for all creatures
Can cut and slice creatures
<UI>
UI:
-Player:
- Health
- Oxigen
- Pression
- XP points
-Creatures:
- Health bar
- points gained
-Game:
- Speech bubbles/Message box
- Avatar images
- History/Text & Choices
- Event Buttons/Keyboard & clicks
- Game Over Screen
- Menu Screen
- Credits Screen
- Relatory Screen
- Bestiary Screen
- Shop Screen
<Scenary>
Collisions
Gates/Plataforms/lever
Light / Visibility & background system
Bubbles Particles
Whirlwind thrust
<Others>
Collisions
Animations
Projectiles
Load / Save Game
Skills
Level up
Bosses
[DONE]
04-01-25
- Planning
- Brain Storm
- Hystory
- Game Document
- Anotations
- References
05-01-25
- Unity Project start
- Getting assets
- Improving and fixing assets'bugs
06-01-25
- Movement for player
- Music & Sounds
07-01-25
- Projectile
- Knife atack
- Sonar Event
08
- Getting assets
09-01-25
- Simple Fish Movement
10 & 11
- Getting assets
12-01-25
- Sprite rotation movement improve for player
Deep Dive Research
You are a marine scientist exploring ocean depths for biodiversity, relics, and facing hidden dangers in the deep.
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